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5ead/monsters/md/a5e_monstrous_menagerie/grimalkin-a5e.md
2025-06-07 07:58:30 -05:00

1.3 KiB

Grimalkin

Medium Monstrosity

  • Armor Class: 13
  • Hit Points: 22 (4d8+4)
  • Speed: walk 50 ft. climb 40 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: A5e Monstrous Menagerie, page 452
STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 12 (+1) 6 (-2) 14 (+2) 10 (+0)
  • Skills: perception +4, stealth +5
  • Senses: darkvision 60 ft., passive Perception 14
  • Languages:

Special Abilities

  • Keen Smell: The grimalkin has advantage on Perception checks that rely on smell.

Actions

  • Claws (True Form Only): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage. If the grimalkin moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.

Bonus Actions

  • Opportune Bite (True Form Only): The grimalkin makes a bite attack against a prone creature.
  • Shapeshift: The grimalkin changes its form to a Tiny cat or into its true form, which resembles a panther. While shapeshifted, its statistics are unchanged except for its size. It reverts to its true form if it dies.