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5ead/monsters/md/5.2_srd_(2025_mm)/priest_mm_2024.md
2025-06-07 07:58:30 -05:00

1.2 KiB

Priest

Small Humanoid, Neutral

  • Armor Class: 13
  • Hit Points: 38 (7d8 + 7)
  • Speed: 30 ft.
  • Initiative: +0 (10)
STAT SCORE MOD SAVE
STR 16 +3 +3
DEX 10 +0 +0
CON 12 +1 +1
INT 13 +1 +1
WIS 16 +3 +3
CHA 13 +1 +1
  • Skills: Medicine +7, Perception +5, Religion +5
  • Gear Chain Shirt, Holy Symbol, Mace
  • Senses: Passive Perception 15
  • Languages: Common plus one other language
  • CR 2 (XP 450; PB +2)

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

  • At Will: Light, Thaumaturgy
  • 1/Day Each: Spirit Guardians

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.