# Priest *Small Humanoid, Neutral* - **Armor Class:** 13 - **Hit Points:** 38 (7d8 + 7) - **Speed:** 30 ft. - **Initiative**: +0 (10) |STAT|SCORE|MOD|SAVE| | --- | --- | --- | ---- | | STR | 16 | +3 | +3 | | DEX | 10 | +0 | +0 | | CON | 12 | +1 | +1 | | INT | 13 | +1 | +1 | | WIS | 16 | +3 | +3 | | CHA | 13 | +1 | +1 | - **Skills**: Medicine +7, Perception +5, Religion +5 - **Gear** Chain Shirt, Holy Symbol, Mace - **Senses**: Passive Perception 15 - **Languages**: Common plus one other language - **CR** 2 (XP 450; PB +2) ## Actions ***Multiattack.*** The priest makes two attacks, using Mace or Radiant Flame in any combination. ***Mace.*** *Melee Attack Roll:* +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage. ***Radiant Flame.*** *Ranged Attack Roll:* +5, range 60 ft. 11 (2d10) Radiant damage. ***Spellcasting.*** The priest casts one of the following spells, using Wisdom as the spellcasting ability: - **At Will:** *Light*, *Thaumaturgy* - **1/Day Each:** *Spirit Guardians* ## Bonus Actions ***Divine Aid (3/Day).*** The priest casts *Bless*, *Dispel Magic*, *Healing Word*, or *Lesser Restoration*, using the same spellcasting ability as Spellcasting.