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5ead/monsters/md/5.1_srd_(2015_mm)/stone-giant.md
2025-06-07 07:58:30 -05:00

1.2 KiB

Stone Giant

Huge Giant neutral

  • Armor Class: 17 (natural armor)
  • Hit Points: 126 (11d12+55)
  • Speed: walk 40 ft.
  • Challenge Rating: 7 (2,900 XP)
  • Source: 5.1 SRD (2015 MM), page 313
STR DEX CON INT WIS CHA
23 (+6) 15 (+2) 20 (+5) 10 (+0) 12 (+1) 9 (-1)
  • Saving Throws: Dex +5, Con +8, Wis +4
  • Skills: athletics +12, perception +4
  • Senses: darkvision 60 ft., passive Perception 14
  • Languages: Giant

Special Abilities

  • Stone Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

  • Multiattack: The giant makes two greatclub attacks.
  • Greatclub: Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
  • Rock: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

  • Rock Catching: If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.