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5ead/monsters/md/5.1_srd_(2015_mm)/specter.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Specter

Medium Undead chaotic evil

  • Armor Class: 12
  • Hit Points: 22 (5d8)
  • Speed: hover True ft. walk 0 ft. fly 50 ft.
  • Challenge Rating: 1 (200 XP)
  • Source: 5.1 SRD (2015 MM), page 346
STR DEX CON INT WIS CHA
1 (-5) 14 (+2) 11 (+0) 10 (+0) 10 (+0) 11 (+0)
  • Skills:
  • Damage Immunities: necrotic, poison
  • Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
  • Condition Immunities: charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: understands all languages it knew in life but can't speak

Special Abilities

  • Incorporeal Movement: The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
  • Sunlight Sensitivity: While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

  • Life Drain: Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.