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5ead/monsters/md/5.1_srd_(2015_mm)/grimlock.md
2025-06-07 07:58:30 -05:00

1.1 KiB

Grimlock

Medium Humanoid neutral evil

  • Armor Class: 11
  • Hit Points: 11 (2d8+2)
  • Speed: walk 30 ft.
  • Challenge Rating: 1/4 (50 XP)
  • Source: 5.1 SRD (2015 MM), page 318
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2)
  • Skills: athletics +5, perception +3, stealth +3
  • Condition Immunities: blinded
  • Senses: blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13
  • Languages: Undercommon

Special Abilities

  • Blind Senses: The grimlock can't use its blindsight while deafened and unable to smell.
  • Keen Hearing and Smell: The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Stone Camouflage: The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

  • Spiked Bone Club: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.