31 lines
1.1 KiB
Markdown
31 lines
1.1 KiB
Markdown
# Centaur
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*Large* *Monstrosity* *neutral good*
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- **Armor Class:** 12
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- **Hit Points:** 45 (6d10+12)
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- **Speed:** walk 50 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** 5.1 SRD (2015 MM), page 267
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
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- **Skills:** athletics +6, perception +3, survival +3
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- **Senses:** passive Perception 13
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- **Languages:** Elvish, Sylvan
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### Special Abilities
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- **Charge:** If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
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### Actions
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- **Multiattack:** The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
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- **Pike:** Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
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- **Hooves:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
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- **Longbow:** Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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