33 lines
1.1 KiB
Markdown
33 lines
1.1 KiB
Markdown
# Azer
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*Medium* *Elemental* *lawful neutral*
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- **Armor Class:** 17 (natural armor, shield)
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- **Hit Points:** 39 (6d8+12)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** 5.1 SRD (2015 MM), page 265
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
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- **Saving Throws**: Con +4
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- **Skills:**
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- **Damage Immunities:** fire, poison
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- **Condition Immunities:** poisoned
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- **Senses:** passive Perception 11
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- **Languages:** Ignan
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### Special Abilities
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- **Heated Body:** A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
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- **Heated Weapons:** When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
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- **Illumination:** The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
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### Actions
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- **Warhammer:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
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