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<!DOCTYPE html>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
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body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
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p, li {
line-height: 1.5em;
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ul, ol {
padding-left: 20px;
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li {
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table {
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th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
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</style>
<title>Mavka</title>
</head>
<body>
<h1>Mavka</h1>
<p><em>Medium</em> <em>Undead</em> <em>Chaotic Evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 17 (natural armor)</li>
<li><strong>Hit Points:</strong> 170 (20d8 + 80)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 12 (8,400 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 265</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>20 (+5)</td>
<td>15 (+2)</td>
<td>18 (+4)</td>
<td>13 (+1)</td>
<td>13 (+1)</td>
<td>18 (+4)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Str +9, Dex +6, Con +8, Cha +8</li>
<li><strong>Skills:</strong> Athletics +9, Nature +5, Perception +5</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> necrotic, poison</li>
<li><strong>Damage Resistances:</strong> fire; bludgeoning, piercing, and slashing from nonmagical attacks</li>
<li><strong>Condition Immunities:</strong> poisoned</li>
<li><strong>Senses:</strong> darkvision 90 ft., passive Perception 15</li>
<li><strong>Languages:</strong> Abyssal, Common, Infernal, Sylvan</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Mounted Warrior:</strong> While the mavka is mounted, her mount can't be charmed or frightened.</li>
<li><strong>Nightmare Mount:</strong> The mavka has formed a bond with a nightmare. The nightmare acts as a controlled mount while carrying the mavka, obeying the mavka's spoken commands. Mounting and dismounting the nightmare costs the mavka only 5 feet of movement.</li>
<li><strong>Sunlight Hypersensitivity:</strong> The mavka takes 20 radiant damage when she starts her turn in sunlight. While in sunlight, she has disadvantage on attack rolls and ability checks.</li>
<li><strong>Undead Nature:</strong> The mavka doesn't require air, food, drink, or sleep.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The mavka makes two Enervating Slam attacks or three Necrotic Bolt attacks. If she is riding a nightmare, the nightmare can then make one Hooves attack. If both Enervating Slam attacks hit one creature, the mavka regains hp equal to the total necrotic damage dealt by both attacks.</li>
<li><strong>Enervating Slam:</strong> Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage plus 16 (3d10) necrotic damage.</li>
<li><strong>Necrotic Bolt:</strong> Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 26 (4d10 + 4) necrotic damage.</li>
<li><strong>Flame Burst (Recharge 5-6):</strong> While riding a nightmare, the mavka channels her power into her mount, causing its fiery light to burn those nearby. Each creature within 20 feet of the mavka must make a DC 16 Dexterity saving throw, taking 54 (12d8) fire damage on a failed save, or half as much damage on a successful one.</li>
<li><strong>Spellcasting:</strong> The mavka casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):<br>At will: create or destroy water, dancing lights<br>3/day each: darkness, hold person, silence<br>1/day each: bestow curse, dispel magic</li>
</ul>
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