90 lines
3.0 KiB
HTML
90 lines
3.0 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Ichneumon</title>
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</head>
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<body>
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<h1>Ichneumon</h1>
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<p><em>Large</em> <em>Monstrosity</em> <em>unaligned</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 16 (natural armor; 18 with Mud Armor)</li>
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<li><strong>Hit Points:</strong> 123 (13d10+52)</li>
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<li><strong>Speed:</strong> walk 50 ft.</li>
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<li><strong>Challenge Rating:</strong> 11 (7,200 XP)</li>
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<li><strong>Source:</strong> Creature Codex, page 224</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>22 (+6)</td>
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<td>18 (+4)</td>
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<td>18 (+4)</td>
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<td>6 (-2)</td>
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<td>14 (+2)</td>
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<td>12 (+1)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Dex +8, Con +8, Wis +6</li>
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<li><strong>Skills:</strong> acrobatics +8, athletics +10, stealth +8, survival +6</li>
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<li><strong>Damage Resistances:</strong> acid, cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks</li>
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<li><strong>Senses:</strong> darkvision 120 ft., passive Perception 12</li>
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<li><strong>Languages:</strong> -</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Draconic Predator:</strong> The ichneumon is immune to a dragon's Frightful Presence and has advantage on saving throws against the breath weapons of dragons.</li>
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<li><strong>Evasion:</strong> If the ichneumon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the ichneumon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.</li>
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<li><strong>Keen Hearing and Smell:</strong> The ichneumon has advantage on Wisdom (Perception) checks that rely on hearing or smell.</li>
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<li><strong>Mud Armor:</strong> If the ichneumon spends an hour applying mud to itself, it can increase its AC by 2 for 8 hours.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The ichneumon makes three attacks: two with its bite and one with its claws.</li>
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<li><strong>Bite:</strong> Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the ichneumon can't use its bite on another target.</li>
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<li><strong>Claws:</strong> Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/creature_codex/ichneumon.md">Markdown Format</a></p>
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</body>
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</html>
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