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<title>Arcanaphage</title>
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<body>
<h1>Arcanaphage</h1>
<p><em>Medium</em> <em>Monstrosity</em> <em>unaligned</em></p>
<ul>
<li><strong>Armor Class:</strong> 14</li>
<li><strong>Hit Points:</strong> 60 (8d8+24)</li>
<li><strong>Speed:</strong> fly 30 ft. hover True ft. walk 0 ft.</li>
<li><strong>Challenge Rating:</strong> 4 (1,100 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 42</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>10 (+0)</td>
<td>18 (+4)</td>
<td>16 (+3)</td>
<td>2 (-4)</td>
<td>10 (+0)</td>
<td>8 (-1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> perception +2</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from magical weapons</li>
<li><strong>Condition Immunities:</strong> blinded, charmed, deafened, frightened, prone</li>
<li><strong>Senses:</strong> blindsight 60 ft. (blind beyond this radius), passive Perception 12</li>
<li><strong>Languages:</strong> -</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Arcane Discharge:</strong> When an arcanaphage dies, it explodes in a surge of partially-digested magical energy. Each creature within 5 feet per Feed score must make a DC 14 Dexterity saving throw, taking 3 (1d6) force damage per Feed score on a failed save, or half as much damage on a successful one. For 1 minute afterward, the affected area is awash with volatile magic. A creature that starts its turn in the affected area takes 7 (2d6) force damage.</li>
<li><strong>Hunger:</strong> Each time it feeds in combat, it regains hp equal to twice the level of the spell it ate and increases its Feed score by 1. The arcanaphage can't have a Feed score higher than 8, and its Feed score reduces by 1 each time it finishes a long rest.</li>
<li><strong>Ingest Magic:</strong> At the start of each of the arcanaphage's turns, each creature within 30 feet of it that is currently maintaining concentration on a spell must make a DC 14 Constitution saving throw. On a failure, the creature's spell ends and the arcanaphage feeds.</li>
<li><strong>Magic Immunity:</strong> The arcanaphage is immune to damage from spells. It has advantage on saving throws against all other magical effects.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The arcanaphage makes two tentacle attacks.</li>
<li><strong>Tentacle:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Voracious:</strong> The arcanaphage's tentacles glow when a spell is cast within 30 feet of it, countering the spell. This reaction works like the counterspell spell, except the arcanaphage must always make a spellcasting ability check, no matter the spell level. Its ability check for this is +5. If it successfully counters the spell, the arcanaphage feeds.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/arcanaphage.md">Markdown Format</a></p>
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