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<title>Young Black Dragon</title>
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<body>
<h1>Young Black Dragon</h1>
<p><em>Large</em> <em>Dragon</em></p>
<ul>
<li><strong>Armor Class:</strong> 18</li>
<li><strong>Hit Points:</strong> 144 (17d10+51)</li>
<li><strong>Speed:</strong> walk 40 ft. fly 80 ft. swim 40 ft.</li>
<li><strong>Challenge Rating:</strong> 9 (5,000 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 103</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>18 (+4)</td>
<td>14 (+2)</td>
<td>16 (+3)</td>
<td>12 (+1)</td>
<td>12 (+1)</td>
<td>14 (+2)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +6, Con +7, Wis +5, Cha +6</li>
<li><strong>Skills:</strong> history +5, perception +5, stealth +6</li>
<li><strong>Damage Immunities:</strong> acid</li>
<li><strong>Senses:</strong> blindsight 30 ft., darkvision 120 ft., passive Perception 18</li>
<li><strong>Languages:</strong> Common, Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Ambusher:</strong> When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously.</li>
<li><strong>Amphibious:</strong> The dragon can breathe air and water.</li>
<li><strong>Ruthless (1/Round):</strong> After scoring a critical hit on its turn, the dragon can immediately make one claw attack.</li>
<li><strong>Innate Spellcasting:</strong> The dragons spellcasting ability is Charisma (save DC 14). It can innately cast the following spells, requiring no material components. 3/day each:fog cloud, pass without trace</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dragon attacks once with its bite and twice with its claws.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage the dragon can grapple the target (escape DC 16) and a Medium or smaller creature grappled in this way is restrained. While grappling a creature the dragon can't bite another creature.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.</li>
<li><strong>Acid Breath (Recharge 5-6):</strong> The dragon exhales sizzling acid in a 40-foot-long 5-foot-wide line. Each creature in that area makes a DC 15 Dexterity saving throw taking 45 (10d8) acid damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.</li>
</ul>
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