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<!DOCTYPE html>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
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max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
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p, li {
line-height: 1.5em;
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th, td {
border: 1px solid black;
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<title>Sahuagin</title>
</head>
<body>
<h1>Sahuagin</h1>
<p><em>Medium</em> <em>Humanoid</em> <em>lawful evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 12 (natural armor)</li>
<li><strong>Hit Points:</strong> 22 (4d8+4)</li>
<li><strong>Speed:</strong> walk 30 ft. swim 40 ft.</li>
<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
<li><strong>Source:</strong> 5.1 SRD (2015 MM), page 343</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>13 (+1)</td>
<td>11 (+0)</td>
<td>12 (+1)</td>
<td>12 (+1)</td>
<td>13 (+1)</td>
<td>9 (-1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> perception +5</li>
<li><strong>Senses:</strong> darkvision 120 ft., passive Perception 15</li>
<li><strong>Languages:</strong> Sahuagin</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Blood Frenzy:</strong> The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.</li>
<li><strong>Limited Amphibiousness:</strong> The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.</li>
<li><strong>Shark Telepathy:</strong> The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.</li>
<li><strong>Claws:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.</li>
<li><strong>Spear:</strong> Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.</li>
</ul>
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