Files
5ead/magic_items/md/level_up_a5e/talisman-of-ultimate-evil-a5e.md
2025-06-07 07:58:30 -05:00

15 lines
1020 B
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# Talisman of Ultimate Evil
* **Rarity:** Legendary
* **Type:** Wondrous Item
* **Attunement:** Yes
* **Source:** Level Up A5E
This talismans blasphemous nature harms creatures that do not have the Evil trait, dealing 6d6 necrotic damage when touched (or 8d6 necrotic damage to a creature with the Good trait). A creature carrying or holding this item takes the same damage at the end of each of its turns as long as it does so.
A cleric or herald with the Evil trait can use this talisman as a holy symbol, which grants a +2 bonus to _spell attack rolls_ while held or worn.
In addition, the talisman has 6 charges. While wielded or worn, you can use an action to expend a charge and choose a target within 120 feet that is on the ground. If the creature has the Good trait, it makes a DC 20 Dexterity _saving throw_ or is destroyed by a flaming pit that appears beneath it. Once the pit closes no trace of it or the target remains. Once all charges are expended, the talisman melts into a puddle of ooze.