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5ead/spells/md/deep_magic_5e/sleep-of-the-deep.md
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# Sleep of the Deep
- **Level**: 3 illusion
- **Classes**: Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: 60 feet
- **Components**: V, S, M (a pinch of black sand, a tallow candle, and a drop of cephalopod ink)
- **Duration**: 8 hours
- **Source**: Deep Magic 5e
Your magic haunts the dreams of others. Choose a sleeping creature that you are aware of within range. Creatures that dont sleep, such as elves, cant be targeted. The creature must succeed on a Wisdom saving throw or it garners no benefit from the rest, and when it awakens, it gains one level of exhaustion and is afflicted with shortterm madness.
**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 4th level or higher, you can affect one additional creature for each slot level above 3rd.