17 lines
941 B
Markdown
17 lines
941 B
Markdown
# Create Thunderstaff
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- **Level**: 7 transmutation
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- **Classes**:
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- **Casting Time**: 10 minutes
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- **Range**: Touch
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- **Components**: V, S, M (a quarterstaff)
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- **Duration**: Instantaneous
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- **Source**: Deep Magic 5e
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After you cast **create thunderstaff** on a normal quarterstaff, the staff must then be mounted in a noisy location, such as a busy marketplace, and left there for 60 days. During that time, the staff gradually absorbs ambient sound.
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After 60 days, the staff is fully charged and can’t absorb any more sound. At that point, it becomes a **thunderstaff**, a +1 quarterstaff that has 10 charges. When you hit on a melee attack with the staff and expend 1 charge, the target takes an extra 1d8 thunder damage. You can cast a thunderwave spell from the staff as a bonus action by expending 2 charges. The staff cannot be recharged.
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If the final charge is not expended within 60 days, the staff becomes nonmagical again.
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