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5ead/spells/md/deep_magic_5e/candles-insight.md
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# Candles Insight
- **Level**: 1 divination
- **Classes**: Bard, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: 10 feet
- **Components**: V, S, M (a blessed candle)
- **Duration**: 10 minutes
- **Source**: Deep Magic 5e
**Candles insight** is cast on its target as the component candle is lit. The candle burns for up to 10 minutes unless its extinguished normally or by the spells effect. While the candle burns, the caster can question the spells target, and the candle reveals whether the target speaks truthfully. An intentionally misleading or partial answer causes the flame to flicker and dim. An outright lie causes the flame to flare and then go out, ending the spell. The candle judges honesty, not absolute truth; the flame burns steadily through even an outrageously false statement, as long as the target believes its true.
**Candles insight** is used across society: by merchants while negotiating deals, by inquisitors investigating heresy, and by monarchs as they interview foreign diplomats. In some societies, casting candles insight without the consent of the spells target is considered a serious breach of hospitality.