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5ead/spells/md/deep_magic_5e/alter-arrows-fortune.md
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# Alter Arrows Fortune
- **Level**: 1 divination
- **Classes**: Bard, Cleric, Druid, Ranger, Sorcerer, Wizard
- **Casting Time**: 1 reaction, which you take when an enemy makes a ranged attack that hits
- **Range**: 100 feet
- **Components**: S
- **Duration**: Instantaneous
- **Source**: Deep Magic 5e
You clap your hands, setting off a chain of tiny events that culminate in throwing off an enemys aim. When an enemy makes a ranged attack with a weapon or a spell that hits one of your allies, this spell causes the enemy to reroll the attack roll unless the enemy makes a successful Charisma saving throw. The attack is resolved using the lower of the two rolls (effectively giving the enemy disadvantage on the attack).