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<title>Shattering Barrage</title>
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<h1>Shattering Barrage</h1>
<ul>
<li><strong>Level</strong>: 2 Evocation</li>
<li><strong>Classes</strong>: Bard, Cleric, Sorcerer, Warlock, Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: 120 feet</li>
<li><strong>Components</strong>: V, S, M</li>
<li><strong>Duration</strong>: Instantaneous</li>
<li><strong>Source</strong>: Level Up Advanced 5e</li>
</ul>
<p>You create three orbs of jagged broken glass and hurl them at targets within range. You can hurl them at one target or several.</p>
<p>Make a ranged spell attack for each orb. On a hit, the target takes 2d4 slashing damage and the shards of broken glass remain suspended in midair, filling the area they occupy (or 5 feet of the space they occupy if the creature is Large-sized or larger) with shards of suspended broken glass. Whenever a creature enters an area of broken glass for the first time or starts its turn there, it must succeed on a Dexterity saving throw or take 2d4 slashing damage.</p>
<p>The shards of broken glass dissolve into harmless wisps of sand and blow away after 1 minute.</p>
<p><strong>Using a Higher-Level Spell Slot.</strong> You create one additional orb for each slot level above 2nd.</p>
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