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<title>Freezing Sphere</title>
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<h1>Freezing Sphere</h1>
<ul>
<li><strong>Level</strong>: 6 Evocation</li>
<li><strong>Classes</strong>: Wizard</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: 120 feet</li>
<li><strong>Components</strong>: V, S, M</li>
<li><strong>Duration</strong>: Instantaneous</li>
<li><strong>Source</strong>: Level Up Advanced 5e</li>
</ul>
<p>A freezing globe streaks to a point within range and explodes, dealing 10d6 cold damage to creatures in the area. Liquid in the area is frozen to a depth of 6 inches for 1 minute. Any creature caught in the ice can use an action to make a Strength check against your spell save DC to escape.</p>
<p>Instead of firing the globe, you can hold it in your hand. If you handle it carefully, it won't explode until a minute after you cast the spell. At any time, you or another creature can strike the globe, throw it up to 60 feet, or use it as a slingstone, causing it to explode on impact.</p>
<p><strong>Using a Higher-Level Spell Slot.</strong> The damage increases by 1d6 for each slot level above 6th.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/level_up_advanced_5e/freezing-sphere-a5e.md">Markdown Format</a></p>
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