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2025-06-07 07:58:30 -05:00

2.2 KiB

Sodwose

Medium Plant neutral evil

  • Armor Class: 15
  • Hit Points: 127 (15d8+60)
  • Speed: walk 40 ft. climb 30 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 3, page 350
STR DEX CON INT WIS CHA
10 (+0) 21 (+5) 18 (+4) 15 (+2) 14 (+2) 9 (-1)
  • Skills: perception +2
  • Damage Vulnerabilities: fire
  • Damage Immunities: poison
  • Damage Resistances: bludgeoning, piercing
  • Condition Immunities: blinded, charmed, exhaustion, frightened, poisoned, restrained, unconscious
  • Senses: blindsight 120' (blind beyond), passive Perception 15
  • Languages: Common, Sylvan

Special Abilities

  • Grassland Camouflage: Advantage: Dex (Stealth) to hide in grassland.
  • Scarecrow: Any creature that starts its turn within 10 ft. of sodwose: frightened until the end of its next turn (DC 15 Wis negates and is immune to sodwose's Scarecrow for the next 24 hrs).

Actions

  • Multiattack: Three Grass Whip attacks.
  • Grass Whip: Melee Weapon Attack: +8 to hit, 15 ft., one creature,. 12 (2d6+5) slashing damage and target must make DC 15 Str save or be pulled up to 10 ft. to sodwose.
  • Entangle (1/Day): Compels all plants and roots within 20' of a point on the ground it can see within 60' of it to grasp and pull at nearby creatures for 1 min. When a creature enters the area for the first time on a turn or starts its turn there creature is restrained by grasses and roots (DC 15 Str negates). A creature including the restrained creature can take an action to free it by making a DC 15 Str check.

Bonus Actions

  • Grass Step: Teleports along with any equipment it is wearing or carrying up to 30' to an unoccupied spot it sees. The origin and destination spaces must contain grass.
  • Set Snare: Creates a snare in a square area it can see within 30' of it that is 5 ft. on a side and 50%+ grass. 1st creature to moves into that space within next min: DC 15 Str save or be restrained by grasses. A creature including restrained creature can use action to free restrained creature via DC 15 Str check. It can have at most 3 snares set at a time. If it sets a 4th oldest ceases to function.