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2025-06-07 07:58:30 -05:00

1.6 KiB

Haakjir

Medium Monstrosity neutral

  • Armor Class: 15 (natural armor)
  • Hit Points: 52 (8d8+16)
  • Speed: walk 40 ft. burrow 15 ft. climb 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 3, page 224
STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 15 (+2) 5 (-3) 10 (+0) 8 (-1)
  • Skills: perception +0
  • Damage Resistances: acid, piercing, slashing
  • Senses: darkvision 120', tremorsense 30', passive Perception 14
  • Languages: understands Undercommon but can't speak

Special Abilities

  • Earth Climb: Can climb difficult earth or stone surfaces including upside down on ceilings with o an ability check.
  • Earth Glide: Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.
  • Earthen Claws: Its claws easily meld through stone and metal. When it makes a Claw attack vs. creature wearing nonmagical metal armor or wielding a nonmagical metal shield attack ignores AC bonus of armor or shield. If target is a construct made of stone or metal attack ignores AC bonus provided by natural armor if any.
  • Pack Tactics: Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.
  • Stone Camouflage: Advantage: Dex (Stealth) to hide in rocky terrain.

Actions

  • Multiattack: One Bite attack and two Claw attacks.
  • Bite: Melee Weapon Attack: +5 to hit 5 ft reach one target 10 (2d6+3) piercing damage.
  • Claw: Melee Weapon Attack: +5 to hit 5 ft one target 8 (2d4+3) slashing damage.