Files
5ead/monsters/md/tome_of_beasts_2023/mi-go-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Mi-Go

Medium Plant Neutral Evil

  • Armor Class: 17 (natural armor)
  • Hit Points: 95 (10d8 + 50)
  • Speed: walk 60 ft. fly 30 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: Tome of Beasts 2023, page 266
STR DEX CON INT WIS CHA
16 (+3) 19 (+4) 21 (+5) 25 (+7) 15 (+2) 13 (+1)
  • Saving Throws: Str +6, Con +8, Cha +4
  • Skills: Arcana +10, Deception +7, Medicine +5, Perception +5, Stealth +7
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: cold, radiant
  • Condition Immunities: False
  • Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 15
  • Languages: Common, Void Speech

Special Abilities

  • Deathly Spores: When a mi-go dies, its body crumbles into millions of spores. Each creature within 10 feet of the mi-go must succeed on a DC 15 Dexterity saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn.
  • Void Traveler: The mi-go doesn't require air, food, drink, sleep, or ambient pressure. It requires only minimal exposure to starlight a few times each year to sustain itself.

Actions

  • Multiattack: The mi-go makes two Claw or Psychic Bolt attacks.
  • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature.
  • Psychic Bolt: Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 17 (3d6 + 7) psychic damage.
  • Spore Burst (Recharge 5-6): The mi-go releases hallucinogenic spores in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 21 (6d6) poison damage and is incapacitated until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.