# Mi-Go *Medium* *Plant* *Neutral Evil* - **Armor Class:** 17 (natural armor) - **Hit Points:** 95 (10d8 + 50) - **Speed:** walk 60 ft. fly 30 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Tome of Beasts 2023, page 266 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 19 (+4) | 21 (+5) | 25 (+7) | 15 (+2) | 13 (+1) | - **Saving Throws**: Str +6, Con +8, Cha +4 - **Skills:** Arcana +10, Deception +7, Medicine +5, Perception +5, Stealth +7 - **Damage Vulnerabilities:** False - **Damage Immunities:** False - **Damage Resistances:** cold, radiant - **Condition Immunities:** False - **Senses:** blindsight 30 ft., darkvision 120 ft., passive Perception 15 - **Languages:** Common, Void Speech ### Special Abilities - **Deathly Spores:** When a mi-go dies, its body crumbles into millions of spores. Each creature within 10 feet of the mi-go must succeed on a DC 15 Dexterity saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn. - **Void Traveler:** The mi-go doesn't require air, food, drink, sleep, or ambient pressure. It requires only minimal exposure to starlight a few times each year to sustain itself. ### Actions - **Multiattack:** The mi-go makes two Claw or Psychic Bolt attacks. - **Claw:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature. - **Psychic Bolt:** Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 17 (3d6 + 7) psychic damage. - **Spore Burst (Recharge 5-6):** The mi-go releases hallucinogenic spores in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 21 (6d6) poison damage and is incapacitated until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.