Files
5ead/monsters/md/tome_of_beasts_2023/dissimortuum-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Dissimortuum

Medium Undead Chaotic Evil

  • Armor Class: 15 (natural armor)
  • Hit Points: 112 (15d8 + 45)
  • Speed: walk 30 ft.
  • Challenge Rating: 7 (2,900 XP)
  • Source: Tome of Beasts 2023, page 106
STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 16 (+3) 8 (-1) 11 (+0) 18 (+4)
  • Saving Throws: Con +6
  • Skills:
  • Damage Vulnerabilities: False
  • Damage Immunities: necrotic, poison
  • Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
  • Condition Immunities: charmed, exhaustion, poisoned
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: the languages of its creator

Special Abilities

  • Spider Climb: The dissimortuum can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Undead Nature: The dissimortuum doesn't require air, food, drink, or sleep.

Actions

  • Multiattack: The dissimortuum makes three Claw attacks. It can replace one Claw attack with a use of Terrifying Mask.
  • Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage.
  • Terrifying Mask: Each non-Undead creature within 60 feet of the dissimortuum that can see it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target becomes immune to the dissimortuum's Terrifying Mask for the next 24 hours.