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5ead/monsters/md/tome_of_beasts_2023/dipsa-tob1-2023.md
2025-06-07 07:58:30 -05:00

2.0 KiB

Dipsa

Tiny Ooze Unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 27 (6d4 + 12)
  • Speed: walk 20 ft.
  • Challenge Rating: 1/4 (50 XP)
  • Source: Tome of Beasts 2023, page 105
STR DEX CON INT WIS CHA
3 (-4) 17 (+3) 14 (+2) 1 (-5) 6 (-2) 1 (-5)
  • Skills: Stealth +5
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: acid
  • Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, prone
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 8
  • Languages:

Special Abilities

  • Amorphous: The dipsa can move through a space as narrow as 1 inch wide without squeezing.
  • Discreet Bite: The bite of a dipsa is barely perceptible and the wound is quickly anesthetized. When the dipsa hits with a Bite attack, the target must succeed on a DC 15 Wisdom (Perception) check to notice the dipsa and its attack. Each time the creature takes acid damage from an attached dipsa, it can repeat this check, noticing the dipsa on a success. A creature that takes acid damage from the dipsa while below half its hp maximum automatically succeeds on this check.
  • Ooze Nature: The dipsa doesn't require sleep.
  • Swamp Camouflage: The dipsa has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Actions

  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the dipsa attaches to the target. While attached, the dipsa can't attack, and at the start of each of the dipsa's turns, the target takes 3 (1d6) acid damage and must succeed on a DC 12 Constitution saving throw or have its hp maximum reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.

Bonus Actions

  • Translucent: The dipsa takes the Hide action.