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5ead/monsters/md/tome_of_beasts_2023/cavedragonwyrmling-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Cave Dragon Wyrmling

Medium Dragon Neutral Evil

  • Armor Class: 16 (natural armor)
  • Hit Points: 52 (7d8 + 21)
  • Speed: walk 20 ft. fly 20 ft. burrow 30 ft.
  • Challenge Rating: 2 (450 XP)
  • Source: Tome of Beasts 2023, page 115
STR DEX CON INT WIS CHA
19 (+4) 12 (+1) 17 (+3) 8 (-1) 10 (+0) 12 (+1)
  • Saving Throws: Dex +3, Con +5, Wis +2, Cha +3
  • Skills: Perception +4, Stealth +3
  • Damage Vulnerabilities: False
  • Damage Immunities: poison
  • Damage Resistances: False
  • Condition Immunities: blinded, poisoned
  • Senses: blindsight 10 ft., tremorsense 60 ft., passive Perception 14
  • Languages: Draconic

Special Abilities

  • Darkness Shroud: The cave dragon naturally suppresses light near it. Bright light within 15 feet of the dragon becomes dim light, and dim light within 15 feet becomes nonmagical darkness.
  • Magical Tunneler: The cave dragon can burrow through nonmagical unworked earth and stone. While doing so, the dragon can choose whether to leave the material it moves through undisturbed or leave a 5-foot diameter tunnel in its wake.

Actions

  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) poison damage.
  • Poison Breath (Recharge 5-6): The dragon exhales a cone of black, poisonous gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failure, a creature takes 14 (4d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn't poisoned.