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5ead/monsters/md/tome_of_beasts_2/young-imperial-dragon.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Young Imperial Dragon

Large Dragon neutral

  • Armor Class: 18 (natural armor)
  • Hit Points: 210 (20d10+100)
  • Speed: swim 40 ft. walk 40 ft. fly 80 ft.
  • Challenge Rating: 11 (7,200 XP)
  • Source: Tome of Beasts 2, page 117
STR DEX CON INT WIS CHA
23 (+6) 12 (+1) 21 (+5) 16 (+3) 14 (+2) 16 (+3)
  • Saving Throws: Dex +5, Con +9, Wis +6, Cha +7
  • Skills: insight +6, perception +10, stealth +5
  • Damage Immunities: lightning, thunder
  • Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 20
  • Languages: Common, Draconic

Special Abilities

  • Amphibious: The dragon can breathe air and water.
  • Innate Spellcasting: The imperial dragon's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components. 3/day: fog cloud 1/day each: control water, gust of wind, stinking cloud

Actions

  • Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
  • Claw: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
  • Lightning Breath (Recharge 5-6): The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 44 (8d10) lightning damage on a failed save, or half as much damage on a successful one.