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5ead/monsters/md/tome_of_beasts_2/sasori-fukurowashi.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Sasori Fukurowashi

Medium Fey neutral good

  • Armor Class: 17 (natural armor)
  • Hit Points: 123 (19d8+38)
  • Speed: fly 80 ft. walk 40 ft. climb 20 ft.
  • Challenge Rating: 9 (5,000 XP)
  • Source: Tome of Beasts 2, page 224
STR DEX CON INT WIS CHA
17 (+3) 19 (+4) 15 (+2) 11 (+0) 21 (+5) 19 (+4)
  • Saving Throws: Dex +8, Wis +9
  • Skills: perception +9, stealth +8
  • Damage Immunities: poison
  • Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
  • Condition Immunities: exhaustion, poisoned
  • Senses: truesight 60 ft., passive Perception 19
  • Languages: Common, Sylvan

Special Abilities

  • Ethereal Jaunt: As a bonus action, the kami can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
  • Flyby: The kami doesn't provoke opportunity attacks when it flies out of an enemy's reach.
  • Magic Resistance: The kami has advantage on saving throws against spells and other magical effects
  • Keen Hearing and Sight: The kami has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

  • Multiattack: The sasori fukurōwashi makes three attacks: one with its claw, one with its sting, and one with its talons.
  • Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 14). The kami has two claws, each of which can grapple only one target.
  • Sting: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
  • Talons: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.