38 lines
1.9 KiB
Markdown
38 lines
1.9 KiB
Markdown
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# Sasori Fukurowashi
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*Medium* *Fey* *neutral good*
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- **Armor Class:** 17 (natural armor)
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- **Hit Points:** 123 (19d8+38)
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- **Speed:** fly 80 ft. walk 40 ft. climb 20 ft.
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- **Challenge Rating:** 9 (5,000 XP)
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- **Source:** Tome of Beasts 2, page 224
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 17 (+3) | 19 (+4) | 15 (+2) | 11 (+0) | 21 (+5) | 19 (+4) |
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- **Saving Throws**: Dex +8, Wis +9
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- **Skills:** perception +9, stealth +8
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- **Damage Immunities:** poison
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- **Damage Resistances:** acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
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- **Condition Immunities:** exhaustion, poisoned
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- **Senses:** truesight 60 ft., passive Perception 19
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- **Languages:** Common, Sylvan
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### Special Abilities
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- **Ethereal Jaunt:** As a bonus action, the kami can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
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- **Flyby:** The kami doesn't provoke opportunity attacks when it flies out of an enemy's reach.
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- **Magic Resistance:** The kami has advantage on saving throws against spells and other magical effects
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- **Keen Hearing and Sight:** The kami has advantage on Wisdom (Perception) checks that rely on hearing or sight.
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### Actions
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- **Multiattack:** The sasori fukurōwashi makes three attacks: one with its claw, one with its sting, and one with its talons.
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- **Claw:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 14). The kami has two claws, each of which can grapple only one target.
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- **Sting:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
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- **Talons:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
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