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5ead/monsters/md/tome_of_beasts_2/lambent-witchfyre.md
2025-06-07 07:58:30 -05:00

2.1 KiB

Lambent Witchfyre

Large Aberration unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 110 (13d10+39)
  • Speed: walk 20 ft.
  • Challenge Rating: 7 (2,900 XP)
  • Source: Tome of Beasts 2, page 234
STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 17 (+3) 2 (-4) 11 (+0) 1 (-5)
  • Skills:
  • Damage Immunities: fire, poison
  • Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10
  • Languages:

Special Abilities

  • Fire Absorption: Whenever the lambent witchfyre is subjected to fire damage, it takes no damage and instead regains a number of hp equal to the fire damage dealt.
  • Fire Form: The lambent witchfyre can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the lambent witchfyre or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the lambent witchfyre can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.
  • Illumination: The lambent witchfyre sheds bright light in a 30-foot radius and dim light for an additional 30 feet.

Actions

  • Multiattack: The lambent witchfyre makes three blazing touch attacks.
  • Blazing Touch: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns. If a creature is slain by this attack, the lambent witchfyre regains hp equal to the damage dealt. The body of a creature slain by this attack turns to ash, along with any nonmagical items it was wearing or carrying. The creature can be restored to life only by means of a resurrection or wish spell.