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5ead/monsters/md/tome_of_beasts_2/gaunt-one.md
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Gaunt One

Medium Aberration neutral evil

  • Armor Class: 14 (natural armor)
  • Hit Points: 75 (10d8+30)
  • Speed: walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2, page 163
STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 15 (+2) 12 (+1) 4 (-3)
  • Skills: stealth +4
  • Senses: darkvision 60 ft., passive Perception 11
  • Languages: understands Undercommon but cant speak

Special Abilities

  • Keen Hearing: The gaunt one has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

  • Multiattack: The gaunt one makes two claw attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14).
  • Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) slashing damage.
  • Extract Heart: Melee Weapon Attack: +6 to hit, reach 5 ft., one humanoid grappled by the gaunt one. Hit: The target must make a DC 13 Constitution saving throw, taking 22 (5d8) piercing damage on a failed save, or half as much damage on a successful one. If this damage reduces the target to 0 hp, the gaunt one kills the target by extracting and devouring its heart.