30 lines
1.2 KiB
Markdown
30 lines
1.2 KiB
Markdown
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# Gaunt One
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*Medium* *Aberration* *neutral evil*
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- **Armor Class:** 14 (natural armor)
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- **Hit Points:** 75 (10d8+30)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 3 (700 XP)
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- **Source:** Tome of Beasts 2, page 163
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 4 (-3) |
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- **Skills:** stealth +4
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- **Senses:** darkvision 60 ft., passive Perception 11
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- **Languages:** understands Undercommon but can’t speak
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### Special Abilities
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- **Keen Hearing:** The gaunt one has advantage on Wisdom (Perception) checks that rely on hearing.
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### Actions
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- **Multiattack:** The gaunt one makes two claw attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14).
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- **Claw:** Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) slashing damage.
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- **Extract Heart:** Melee Weapon Attack: +6 to hit, reach 5 ft., one humanoid grappled by the gaunt one. Hit: The target must make a DC 13 Constitution saving throw, taking 22 (5d8) piercing damage on a failed save, or half as much damage on a successful one. If this damage reduces the target to 0 hp, the gaunt one kills the target by extracting and devouring its heart.
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