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5ead/monsters/md/tome_of_beasts_2/catscratch.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Catscratch

Huge Aberration chaotic evil

  • Armor Class: 13 (natural armor)
  • Hit Points: 76 (8d12+24)
  • Speed: climb 15 ft. walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2, page 58
STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 17 (+3) 3 (-4) 12 (+1) 8 (-1)
  • Skills: perception +3, stealth +6
  • Damage Immunities: poison
  • Condition Immunities: poisoned
  • Senses: darkvision 60 ft., passive Perception 11
  • Languages:

Special Abilities

  • Keen Smell: The catscratch has advantage on Wisdom (Perception) checks that rely on smell.
  • Nine Lives (Recharges after a Short or Long Rest): When the catscratch would be reduced to 0 hp, it instead drops to 9 hp.
  • Pounce: If the catscratch moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the catscratch can make one bite attack against it as a bonus action.

Actions

  • Multiattack: The catscratch makes one bite attack and one claw attack.
  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. A felid or feline humanoid that fails this saving throw contracts catscratch fugue.
  • Claws: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.
  • Vomit (Recharge 5-6): The catscratch vomits poisonous bile in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 10 (3d6) poison damage on a failed save or half as much damage on a successful one. A felid or feline humanoid that fails this saving throw contracts catscratch fugue.