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5ead/monsters/md/creature_codex/wizard-kobold.md
2025-06-07 07:58:30 -05:00

2.6 KiB

Wizard Kobold

Small Humanoid lawful neutral

  • Armor Class: 12 (15 with mage armor)
  • Hit Points: 58 (13d6+13)
  • Speed: walk 30 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: Creature Codex, page 376
STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 13 (+1) 17 (+3) 10 (+0) 8 (-1)
  • Saving Throws: Int +6, Wis +3
  • Skills: arcana +6
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Common, Draconic, Infernal

Special Abilities

  • Pack Tactics: The kobold has advantage attack rolls roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Spellcasting: The wizard kobold is an 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It has the following wizard spells prepared: Cantrips (at will): fire bolt, minor illusion, poison spray, prestidigitation 1st level (4 slots): burning hands, mage armor, magic missile, shield 2nd level (3 slots): hold person, mirror image, misty step 3rd level (3 slots): blink, counterspell, fireball 4th level (2 slots): fire shield

Actions

  • Dagger: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
  • Draconic Visage (1/Day): The wizard kobold magically creates a draconic visage in an unoccupied space it can see within 30 feet. The visage is a glowing, spectral head and neck, resembling a variety of dragon chosen by the kobold, that sheds dim light out to 10 feet. The visage lasts for 1 minute and grants the following benefits:
    * A creature hostile to the wizard who starts its turn within 30 feet of the visage and who is aware of the visage must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this effect for the next 24 hours.
    * The wizard gains immunity to the damage type dealt by the chosen dragon's breath weapon.
    * When the wizard uses this action, and as a bonus action on it subsequent turns, it can use the following attack:
  • Breath of the Visage: Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 7 (2d6) damage of the type dealt by the chosen dragon's breath weapon.