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5ead/monsters/md/creature_codex/shadow-skeleton.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Shadow Skeleton

Medium Undead neutral evil

  • Armor Class: 13
  • Hit Points: 52 (8d8+16)
  • Speed: swim 40 ft. walk 30 ft.
  • Challenge Rating: 2 (450 XP)
  • Source: Creature Codex, page 326
STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 15 (+2) 9 (-1) 11 (+0) 9 (-1)
  • Skills:
  • Damage Immunities: poison
  • Damage Resistances: fire, piercing, slashing
  • Condition Immunities: exhaustion, poisoned
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: understands all languages it knew in life but can't speak

Actions

  • Multiattack: The shadow skeleton makes two scimitar attacks.
  • Scimitar: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.
  • Finger Darts: Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute. While surrounded by the aura, the target takes an extra 7 (2d6) necrotic damage when hit by the scimitar attack of a shadow skeleton. Any creature can take an action to extinguish the shadow with a successful DC 12 Intelligence (Arcana) check. The shadow also extinguishes if the target receives magical healing.