33 lines
1.9 KiB
Markdown
33 lines
1.9 KiB
Markdown
# Peluda Drake
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*Large* *Dragon* *chaotic neutral*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 68 (8d10+24)
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- **Speed:** burrow 20 ft. walk 30 ft.
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- **Challenge Rating:** 3 (700 XP)
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- **Source:** Creature Codex, page 130
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 17 (+3) | 14 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 10 (+0) |
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- **Saving Throws**: Dex +4, Con +5
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- **Skills:** perception +4, stealth +4
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- **Senses:** darkvision 120 ft., passive Perception 14
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- **Languages:** Draconic
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### Special Abilities
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- **Quill Regrowth:** The peluda has 24 large, spiny quills and dozens of smaller ones. It uses a large quill every time it makes a quill attack or a creature is successfully damaged by its Spiky Hide. Used quills regrow when it finishes a long rest.
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- **Spiky Hide:** A creature that touches the peluda or hits it with a melee attack while within 5 feet of it must succeed on a DC 13 Dexterity saving throw or take 4 (1d8) piercing damage and 3 (1d6) poison damage.
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### Actions
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
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- **Tail:** Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 3 (1d6) poison damage.
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- **Quill:** Ranged Weapon Attack: +5 to hit, range 20/80 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 3 (1d6) poison damage.
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- **Breath Weapons (Recharge 5-6):** The peluda uses one of the following breath weapons:<br>Steam Breath. The drake exhales scalding steam in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.<br>Acid Breath. The drake exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one.
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