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5ead/monsters/md/creature_codex/jiangshi.md
2025-06-07 07:58:30 -05:00

2.9 KiB

Jiangshi

Medium Undead chaotic evil

  • Armor Class: 15 (natural armor)
  • Hit Points: 117 (18d8+36)
  • Speed: walk 20 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Creature Codex, page 230
STR DEX CON INT WIS CHA
17 (+3) 10 (+0) 14 (+2) 6 (-2) 12 (+1) 14 (+2)
  • Skills: athletics +6, perception +4
  • Damage Vulnerabilities: fire
  • Damage Immunities: poison
  • Damage Resistances: necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
  • Condition Immunities: blinded, exhaustion, poisoned
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 14
  • Languages: understands any languages it knew in life but can't speak

Special Abilities

  • Blind Senses: The jiangshi can't use its blindsight while deafened.
  • Keen Hearing: The jiangshi has advantage on Wisdom (Perception) checks that rely on hearing.
  • Prayer of Magic Resistance: The jiangshi has advantage on saving throws against spells and other magical effects. A creature can take its action while within 5 feet of the jiangshi to rip the prayer off the jiangshi by succeeding on a DC 16 Strength check. The jiangshi loses this trait if its prayer scroll is removed.
  • Standing Leap: The jiangshi's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
  • Terrifying Appearance: When a creature that can see the jiangshi starts its turn within 30 feet of the jiangshi, it must make a DC 14 Wisdom saving throw, unless the jiangshi is incapacitated. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the jiangshi's Terrifying Appearance for the next 24 hours.

Actions

  • Multiattack: The jiangshi makes two claw attacks. It can use Life Drain in place of one claw attack.
  • Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. The target is grappled (escape DC 14) if it is a Medium or smaller creature and the jiangshi doesn't have two other creatures grappled.
  • Life Drain: Melee Weapon Attack: +6 to hit, reach 5 ft., one creature that is grappled by the jiangshi, incapacitated, or restrained. Hit: 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.

    A humanoid slain in this way rises 24 hours later as a jiangshi, unless the humanoid is restored to life, its body is bathed in vinegar before burial, or its body is destroyed.