37 lines
1.2 KiB
Markdown
37 lines
1.2 KiB
Markdown
# Glass Golem
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*Small* *Construct* *unaligned*
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- **Armor Class:** 12
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- **Hit Points:** 45 (10d6+10)
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- **Speed:** walk 20 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** Creature Codex, page 200
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 10 (+0) | 15 (+2) | 13 (+1) | 3 (-4) | 8 (-1) | 1 (-5) |
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- **Skills:**
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- **Damage Vulnerabilities:** bludgeoning
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- **Damage Immunities:** poison, psychic
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- **Damage Resistances:** piercing and slashing from nonmagical attacks not made with adamantine
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- **Condition Immunities:** charmed, exhaustion, frightened, paralyzed, petrified, poisoned
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- **Senses:** darkvision 60 ft., passive Perception 9
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- **Languages:** understands the languages of its creator but can't speak
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### Special Abilities
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- **Immutable Form:** The golem is immune to any spell or effect that would alter its form.
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- **Magic Resistance:** The glass golem has advantage on saving throws against spells and other magical effects.
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### Actions
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- **Shard:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
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### Reactions
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- **Shatter:** When a glass golem takes bludgeoning damage, it can make one shard attack against each creature within 5 feet of it.
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