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5ead/monsters/md/creature_codex/dark-servant.md
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# Dark Servant
*Medium* *Humanoid* *neutral evil*
- **Armor Class:** 12 (leather armor)
- **Hit Points:** 55 (10d8+10)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** Creature Codex, page 72
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
- **Skills:**
- **Senses:** darkvision 60 ft., passive Perception 10
- **Languages:** Common, Umbral
### Special Abilities
- **Dark Devotion:** The dark servant has advantage on saving throws
against being charmed or frightened.
- **Darksight:** Magical darkness doesn't impede the dark folk's darkvision.
- **Pack Tactics:** The dark servant has advantage on attack rolls against a creature if at least one of the dark servant's allies is within 5 feet of the creature and the ally isn't incapacitated.
- **Sunlight Sensitivity:** While in sunlight, the dark servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
### Actions
- **Multiattack:** The dark servant makes two attacks with its sickle.
- **Sickle:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
- **Light Crossbow:** Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.