38 lines
1.7 KiB
Markdown
38 lines
1.7 KiB
Markdown
# Goat, Giant
|
|
|
|
*large* *Beast*
|
|
|
|
- **Armor Class:** 11 (natural armor)
|
|
- **Hit Points:** 25
|
|
- **Speed:** walk 40 ft.- **Perception**: 11
|
|
- **Stealth**: 10
|
|
- **Challenge Rating:** 1/2 (100 XP)
|
|
- **Source:** Black Flag,
|
|
|
|
| STR | DEX | CON | INT | WIS | CHA |
|
|
| --- | --- | --- | --- | --- | --- |
|
|
| +3 | +0 | +1 | -4 | +1 | -2 |
|
|
|
|
- **Damage Resistances:** prone
|
|
- **Senses:** -
|
|
- **Languages:** -
|
|
|
|
### Special Abilities
|
|
|
|
- **Charge:** If the goat moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
|
|
|
|
### Actions
|
|
|
|
- **Ram:** _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) bludgeoning damage.
|
|
|
|
### Reactions
|
|
|
|
- **Terrifying Scream:** When the goat takes damage, it can release a high-pitched scream, frightening creatures within 10 feet of it. Each creature in that area that can hear the scream must succeed on a DC 13 WIS save or be frightened until the end of its next turn. A creature frightened in this way can't be frightened by this goat's Terrifying Scream again for the next 24 hours.
|
|
|
|
|
|
### License
|
|
|
|
This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
|
|
|
|
This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
|