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5ead/monsters/md/a5e_monstrous_menagerie/young-red-dragon-zombie-a5e.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Young Red Dragon Zombie

Large Undead

  • Armor Class: 16
  • Hit Points: 178 (17d10+85)
  • Speed: walk 30 ft. climb 30 ft. fly 70 ft.
  • Challenge Rating: 11 (7,200 XP)
  • Source: A5e Monstrous Menagerie, page 436
STR DEX CON INT WIS CHA
22 (+6) 6 (-2) 20 (+5) 3 (-4) 8 (-1) 4 (-3)
  • Skills:
  • Damage Immunities: fire, poison
  • Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 9
  • Languages: understands Common and Draconic but can't speak

Special Abilities

  • Undead Fortitude (1/Day): If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead.
  • Undead Nature: A zombie doesnt require air, sustenance, or sleep.

Actions

  • Multiattack: The dragon attacks once with its bite and twice with its claws.
  • Bite: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.
  • Claws: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
  • Fire Breath (Recharge 5-6): The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also suffers 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage.