30 lines
1.1 KiB
Markdown
30 lines
1.1 KiB
Markdown
# Mammoth
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*Huge* *Beast*
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- **Armor Class:** 13
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- **Hit Points:** 115 (10d12+50)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 6 (2,300 XP)
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- **Source:** A5e Monstrous Menagerie, page 454
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 24 (+7) | 8 (-1) | 20 (+5) | 4 (-3) | 10 (+0) | 6 (-2) |
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- **Skills:**
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- **Senses:** passive Perception 10
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- **Languages:**
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### Actions
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- **Gore:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d10+7) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack the target makes a DC 18 Strength saving throw falling prone on a failure.
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- **Stomp:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) bludgeoning damage.
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### Bonus Actions
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- **Trample:** The mammoth makes a stomp attack against a prone creature.
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- **Trunk Fling:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d6+7) bludgeoning damage. If the target is a Large or smaller creature, it is pushed 10 feet away from the mammoth and knocked prone.
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