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5ead/monsters/md/a5e_monstrous_menagerie/hound-guardian-a5e.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Hound Guardian

Medium Construct

  • Armor Class: 15
  • Hit Points: 32 (5d8+10)
  • Speed: walk 50 ft.
  • Challenge Rating: 1 (200 XP)
  • Source: A5e Monstrous Menagerie, page 262
STR DEX CON INT WIS CHA
16 (+3) 10 (+0) 14 (+2) 2 (-4) 12 (+1) 6 (-2)
  • Skills: perception +3
  • Damage Immunities: poison; damage from nonmagical, non-adamantine weapons
  • Condition Immunities: charmed, fatigue, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages: understands the languages of its creator but can't speak

Special Abilities

  • Immutable Form: The guardian is immune to any effect that would alter its form.
  • Keen Hearing and Smell: The guardian has advantage on Perception checks that rely on hearing or smell.
  • Magic Resistance: The guardian has advantage on saving throws against spells and magical effects.
  • Constructed Nature: Guardians dont require air, sustenance, or sleep.

Actions

  • Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.

Reactions

  • Protective Bite: When a creature within 5 feet hits the guardians owner with a melee attack, the guardian bites the attacker.