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5ead/monsters/md/a5e_monstrous_menagerie/gladiator-a5e.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Gladiator

Medium Humanoid

  • Armor Class: 16
  • Hit Points: 105 (14d8+42)
  • Speed: walk 30 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: A5e Monstrous Menagerie, page 474
STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 16 (+3) 10 (+0) 12 (+1) 14 (+2)
  • Saving Throws: Str +7, Con +6
  • Skills: athletics +7, intimidation +5, performance +5
  • Senses: passive Perception 11
  • Languages: any one

Special Abilities

  • Combat Expertise: The damage of the gladiators attacks includes a d6 expertise die.

Actions

  • Multiattack: The gladiator makes two melee attacks with their spear or throws two javelins.
  • Spear: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
  • Shield: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
  • Javelin: Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Bonus Actions

  • Shield Rush: The gladiator makes an attack with their shield. On a hit, the target makes a DC 15 Dexterity saving throw, falling prone on a failure.

Reactions

  • Shield Block: If the gladiator is wielding a shield and can see their attacker, they add 3 to their AC against one melee or ranged attack that would hit them.