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5ead/monsters/md/a5e_monstrous_menagerie/dire-wolf-a5e.md
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# Dire Wolf
*Large* *Beast*
- **Armor Class:** 13
- **Hit Points:** 30 (4d10+8)
- **Speed:** walk 50 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** A5e Monstrous Menagerie, page 443
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 16 (+3) | 14 (+2) | 14 (+2) | 2 (-4) | 12 (+1) | 6 (-2) |
- **Skills:** perception +3, stealth +4
- **Senses:** darkvision 30 ft., passive Perception 13
- **Languages:**
### Special Abilities
- **Keen Hearing and Smell:** The wolf has advantage on Perception checks that rely on hearing and smell.
- **Pack Tactics:** The wolf has advantage on attack rolls against a creature if at least one of the wolfs allies is within 5 feet of the creature and not incapacitated.
### Actions
- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.