1.2 KiB
1.2 KiB
Priest
Small Humanoid, Neutral
- Armor Class: 13
- Hit Points: 38 (7d8 + 7)
- Speed: 30 ft.
- Initiative: +0 (10)
| STAT | SCORE | MOD | SAVE |
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 10 | +0 | +0 |
| CON | 12 | +1 | +1 |
| INT | 13 | +1 | +1 |
| WIS | 16 | +3 | +3 |
| CHA | 13 | +1 | +1 |
- Skills: Medicine +7, Perception +5, Religion +5
- Gear Chain Shirt, Holy Symbol, Mace
- Senses: Passive Perception 15
- Languages: Common plus one other language
- CR 2 (XP 450; PB +2)
Actions
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:
- At Will: Light, Thaumaturgy
- 1/Day Each: Spirit Guardians
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.