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5ead/monsters/md/5.1_srd_(2015_mm)/young-white-dragon.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Young White Dragon

Large Dragon chaotic evil

  • Armor Class: 17 (natural armor)
  • Hit Points: 133 (14d10+56)
  • Speed: walk 40 ft. burrow 20 ft. fly 80 ft. swim 40 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: 5.1 SRD (2015 MM), page 290
STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 18 (+4) 6 (-2) 11 (+0) 12 (+1)
  • Saving Throws: Dex +3, Con +7, Wis +3, Cha +4
  • Skills: perception +6, stealth +3
  • Damage Immunities: cold
  • Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 16
  • Languages: Common, Draconic

Special Abilities

  • Ice Walk: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

  • Multiattack: The dragon makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
  • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
  • Cold Breath (Recharge 5-6): The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.