29 lines
1.5 KiB
Markdown
29 lines
1.5 KiB
Markdown
# Young Brass Dragon
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*Large* *Dragon* *chaotic good*
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- **Armor Class:** 17 (natural armor)
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- **Hit Points:** 110 (13d10+39)
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- **Speed:** walk 40 ft. burrow 20 ft. fly 80 ft.
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- **Challenge Rating:** 6 (2,300 XP)
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- **Source:** 5.1 SRD (2015 MM), page 292
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
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- **Saving Throws**: Dex +3, Con +6, Wis +3, Cha +5
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- **Skills:** perception +6, persuasion +5, stealth +3
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- **Damage Immunities:** fire
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- **Senses:** blindsight 30 ft., darkvision 120 ft., passive Perception 16
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- **Languages:** Common, Draconic
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### Actions
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- **Multiattack:** The dragon makes three attacks: one with its bite and two with its claws.
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- **Bite:** Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
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- **Claw:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
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- **Breath Weapons (Recharge 5-6):** The dragon uses one of the following breath weapons.<br>**Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.<br>**Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
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