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5ead/monsters/md/5.1_srd_(2015_mm)/shambling-mound.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Shambling Mound

Large Plant unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 136 (16d10+48)
  • Speed: walk 20 ft. swim 20 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: 5.1 SRD (2015 MM), page 345
STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 16 (+3) 5 (-3) 10 (+0) 5 (-3)
  • Skills: stealth +2
  • Damage Immunities: lightning
  • Damage Resistances: cold, fire
  • Condition Immunities: blinded, deafened, exhaustion
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10
  • Languages:

Special Abilities

  • Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

  • Multiattack: The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
  • Slam: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Engulf: The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.